da ikir » dom lug 13, 2003 9:41 pm
Alcune migliorie tecniche:
A fully functional particle system -- Watch steam waft out of a vent and drift off in an air current given off by a nearby fan as a nearby leaky pipe sends drips into a pool below, leaving small ripples on impact. Try not to burn yourself on the fire, either. Check out our particle demo video, either at 320x240 or 640x480. DivX Codec required.
MP3/Ogg support will allow NightWatch's soundtrack a maximum quality at a minimal file size.
Proper player illumination code ensures that enemies respond properly to the player's illumination level. Stay in the shadows, a normal human grunt won't see you, while a night-vision equipped female assassin will pin you to the wall just as quickly as usual.
Enhanced monster AI will improve enemy reactions to certain situations. For example, a squad of marines near an explosive barrel will act normally until the barrel is hit - at which point they will scatter and try to reach a safe distance.
Implementation of the VGUI system for in-game messages will allow the player to find and read vital documents at their own pace. No more waiting for the next bit of text to appear, just scroll through and click OK to exit.
Interessante che i bot vedano poco al buio... bello.