-Intelligenze degli ostaggi, in base a quel che succede potrebbero urlare, scappare....
-Migliorato il sistema danni
-Modelli di alta qualità (molto belli) per tutte le mappe
-Salvare le config come in TS
-Mappe con r_detailtextures abilitato
Ultimo update (finalmente le granate hanno sensoooooooo):
CZ Update Released 1 Comments
7/14/2004 20:17 PST | Steam | by Pratt
An update for CS:CZ and HLTV has just been released. Steam will update itself automatically when you restart. CZ servers will need to be restarted in order to run this update. Here is a list of the changes:
COUNTER-STRIKE: CONDITION ZERO:
* Added de_truth_cz
* Added de_corruption_cz
* Improved accuracy of the player hitbox
* Improved bot knife fighting logic
* Improved bot behavior when all 32 player slots are filled
* Improved bot_auto_vacate behavior
* Improved behavior of footstep sound when jumping to a different surface type
* Improved behavior of weapon animations when switching weapons
* Improved behavior of brass ejection in relation to player's velocity
* Improved how smoke grenades come to rest
* Improved sv_restart behavior (limit is increased to 60 seconds)
* Improved hint message overwriting behavior
* Improved closed shield behavior
* Improved famas burst mode firing (matches the visuals)
* Improved display of locations shown under the radar
* Improved behavior of cycler_sprites on subsequent rounds (chickens on cs_italy, cs_italy_cz)
* Improved shield hitbox to be more accurate
* Improved behavior of team_say
* HE grenades no longer damage players through walls and other obstacles
* HE grenade damage and radius increased by 50% (to account for new behavior)
* HE, smoke, and flashbang crosshairs are now the same size
* Switching to the C4 or grenades no longer masks AWP firing sound
* Old-style menus can now choose Milita & Spetsnaz
* Crosshair doesn't show at round restart if a player has the shield closed
* Server prints team and player info in the console for chat message
COUNTER-STRIKE: CONDITION ZERO DELETED SCENES:
* Added previously unreleased missions Fastline, Sandstorm, and Pipe Dream
HLTV:
* Addressed split packet issue (found by Luigi Auriemma)